Last weekend WR and Daniel travelled to the regional HMGS-PSW for their two scheduled Italian scenarios. Held in a local martial arts studio, the convention had a wild selection of period games highlighted below with photos and brief commentary.
Saturday Games: Using the actual HMGS-PSW convention program listed game descriptions in Italicized text, WR attached several photos to highlight the tabletop scenarios.
1.) Yellow Beach, Paestum – Salerno 1943
Conducting a nighttime landing against weak German defense, the 141st RCT splashes ashore into a maze of German defenders manning positions and the roman ruins of Paestum. German shellfire bombards the beach zone, adding to their growing discomfort,
the Texans soon found German panzers roaming into their forward lines. Flames of War 20mm scenario by WR and Daniel Verity.
A full scenario AAR will soon be posted on Wargamerabbit covering the Paestum-Salerno 1943 beach landing scenario action. The scenario design, historical background and scenario notes article on WR: Paestum Landing – Salerno 1943
2.) The Battle of Halle October 17, 1806. The Prussian reserves, under Prince Eugen of Württemberg, had moved to Halle on the River Saale just as Napoleon was invading Saxony from the south. He was still there when Napoleon defeated the Prussians on 14 October at Jena and Auerstadt. Marshal Bernadotte had ignored his orders and spent 14 October marching between the two battlefields. Reprimanded by Napoleon, narrowly avoiding a court-martial, determined to restore his reputation, he attacked the Prussians at Halle. Scale: 15mm. Rules: La Battaile (1806). GM-Dan Munson.
A previous AAR on this scenario was posted on WR, written by GM Dan M, covering this scenario in detail: Battle of Halle 1806 AAR
3.) American Civil War: The Battle of Seven Pines, Rules: Fire & Fury Brigade 15mm, GM: Kevin Rounsaville.
4.) Flames of War in 15mm. Eastern Front Summer 1942: Advance Elements of Army Group South are driving toward the Caucasus Oil Fields. Can the Red Army stop the drive? GMs Mark Nicholson and Adam Hammer.
5.) Frostgrave 25mm. Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In this fantasy skirmish wargame, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard’s apprentice will usually accompany his master, and more than a dozen other henchman types are available for hire, from lowly thugs to heavily armoured knights and stealthy thieves. GM Jim Murphy and Don Hawthorne.
6.) X-Wing scenario by Frank V. for those wishing to fight in a vacuum environment.
Sunday Games: The convention action continues the next day with several games.
1.) Battle of Castel Bolognese 1797. One of the rarest battles for the era, the armies of the French republic march south into the northern Papal States territory and, across the river Senio, engage the defending Papal States army. Really the only battle fought by the Papal
States army during the entire 1790-1815 period, this 28mm French republican miniature scenario is presented by WR and Daniel Verity.
A full scenario AAR covering the Castel Bolognese 1797 event will soon be posted on Wargamerabbit detailing the French effort to defeat the Papal forces.
2.) The Clash of the Giants 1916. The fight between the German High Sea Fleet’s 5th and 6th Battle squadrons vs the 2nd and 4th squadrons at Jutland May 31st 1916. Some of the best battleships on either side including SMS Fredrick der Grosse and the HMS Iron Duke clashed for 22 mins firing at each other through holes in the mist. Scale: 1-2400 Rules “The Day of the Battleships”.
3.) The Wild West using 54mm miniatures. Bob’s grand game had the local Indians besieging a western fort/outpost, the local stagecoach in distress, and the cavalry riding to the rescue.
4.) “Even Death May Die” Rules: “Of Gods and Mortals” demonstration game but space will be made to accommodate players who bring their own OGAM forces. The New Gods of Greece have appeared to challenge the pre-eminence of the Ancient Gods of Egypt. As worshippers clash in the sunlit fields above, Hades and his followers strike against Set and his minions for control of the Underworld. GMs: Don Hawthorne and Jim Murphy.
2.) WWII Eastern Front, Rules: Fire and Maneuver using 20mm miniatures. GM: Mark Deliduka.
Other miniature scenarios scheduled at the convention but alas… WR has no photos of these games:
Saturday DBA 3.0, GM: Harry Dudrow and Andrew Gledhill.
Sunday Pyrrhic War 15mm Ancients GM Tom Black. Few will be remembered a hundred years after they are gone. Fewer still will remembered for winning their way to defeat. Can you do better or will you also win a Phyrric Victory.
Sunday War at Sea. GM Christopher Lundgren. Mighty battlefleets square off across the blue Pacific in a contest game of strategy and skill.