Been several months since WR’s last trip south to Bob’s garage for a 25/28mm napoleonic game. The scenario setup was 850 points per player, grouped into two team sides, the classic Bob scenario design, only the even points per player level has dropped from 1250 to 850 now since several players have recently expressed a desire for smaller battle format. The contestant nations were Austrians for one side and a group of Franco-Germanic states to oppose them; Saxony, Bavaria, Wurttemberg, Hesse-Darmstadt, the Confederation of the Rhine (CotR), and some French to poke the germans into action.
Team Austria was played by Paul (CinC), Andy, Dave, Ty, and Frank. The 4,250 allocated points were used by Paul to create the Austrian team roster, adding a free reserve Kuirassier division and infantry division (roughly 1,000 points in total) to the Austrian reserve command pool.
Team Franco-Germanic (FG) was played by Rob (CinC), Bob, Dan, WR, and originally Andy, before his transfer to the Kaiserliks team. Same 4,250 points divided by 5 (850) allocated to each player, who roster their own individual commands, with Dan rostering double French points (for Andy and himself). Same reserve commands setup for the Franco-Germanic side. A French cuirassier division and extra French line infantry division for approximately 1,000 points. Total even 5,250 points on each side.
Deployment set up again was a Bob classic line them up and go forward deployment. No hidden commands, no flanking movements, no forward deployment areas, no slow command restrictions, no officer effectiveness rating, no surprises for the players to contend with. The only change was Paul, the Austrian CinC, was delayed by “honey can you do this.. and that…before you leave for the game requests” for a family event that day. So the Austrian deployment was missing several commands in the central deployment position. Naturally, the Franco-Germanic (FG) team took full advantage of the Austrian position for a game shortened victory. A few photographs below convey the tabletop flow during the shorten scenario game.